Fall Leaf Pile Division Spin and Solve, Grades 2 to 5: a color game page being played on a desk next to a black and white page, its answer key, and a paper clip spinner, with the fall characters lined up in front. 26 games plus keys.
Math centers · Grades 2-5

Fall Math Centers Division Fact Fluency Spin and Solve Games 2nd 3rd 4th 5th

The fall Spin and Solve race for division facts, with an answer key for every page, self-check strips, 1-minute fluency checks, and every game page in color and black and white.

Grade
Grades 2-5
Price
Coming soon
Format
113-page PDF
License
One classroom (terms)

Coming soon. The brand-new version of this resource is almost ready. Check back soon, or follow the TpT store to hear when it is live.

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What your students do

Your students spin a 1 to 6 spinner (or roll a die), solve the next problem in that column, and cheer as the maple leaf, acorn, pumpkin, and their friends race to the bottom of the page. The first column to finish wins 1st place, and kids color the winners. Students who know their Multiply facts start right in: every Divide page matches its Multiply page, so there are no remainders. Divide by 1 to 10 are the core third grade facts, and 11 and 12 are review for fourth and fifth grade.

Why teachers love it

Every fact gets its own page. Divide by 3 (3 ÷ 3 to 36 ÷ 3) practices just that fact, and right after it a mixed page (Divide by 1 to 3) reviews it with every fact before it. You hand each child the page for the fact they are learning, so one game works for your whole class. Self-check strips, 1-minute fluency checks, and trackers show you who is ready to move on, and there is no prep.

What's included

  • 3 "Start here" race pages (Skip Count: Divide by 2, Skip Count: Divide by 5, Skip Count: Divide by 10) with a skip counting number line on the page, each with its answer key
  • 23 game pages (Divide by 1 to Divide by 12 plus 11 mixed review pages), 42 problems each, with characters to color
  • An answer key right after every game page
  • Every game page in color too: 26 color race pages for laminating and centers
  • Self-check strips for every game: kids fold the strip under, then lay it next to the column to check their answers
  • 12 one-minute fluency checks, one for every fact, with answer keys
  • 6 division strategy cards: think multiplication, fact families, equal shares, divide by 1 and by itself, skip count up, halves and tens
  • A picture How to Play page, plus race rules and ways to play (solo, partners, whole class, or with a die)
  • 2 spinners to print on card stock, with paper clip directions (no brads needed) and a dice option
  • A family letter and a take-home "Spin and Solve at Home" page with its own paper clip spinner
  • A student tracker (color a leaf for every page finished) and a class fact record
  • A "Who Won?" tally and bar graph page
  • A 2-page teacher guide with a page-by-page grade fit chart, prep tips, and a sample week
  • A Common Core standards page

Perfect for

  • Math centers and stations all fall, from back to school through November
  • Early finishers and morning work
  • Intervention and small groups, with every child on their own page
  • Partner games and whole-class review on the board
  • Homework with the family letter and take-home spinner page

Standards

Common Core 3.OA.A.2, 3.OA.B.6, 3.OA.B.5, and 3.OA.C.7. The full wording is in the resource.

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